![]() I haven't updated the config.ini to make it clear that this is no longer an issue, but keep that in mind. It seems like uncapping the framerate above 200FPS no longer causes issues with outers. Version 1.02 has been released, and as a result, I updated the patch/mod to take new memory values into account. DAEMON X MACHINA is a brand-new, fast-paced mech action game from Kenichiro Tsukudais coming to the Nintendo Switch system. ![]() NOTE: If you are experiencing difficulties launching the game or changes don't apply after installing the patch, make sure to download Visual C 2015-2019 Redists here: 118 pages Explore Wiki Content Community Sign In Register Home View source Welcome to the DAEMON X MACHINA wiki The best source of information about DAEMON X MACHINA, written for fans, by fans. ![]() Since this has been completed, I am going to discontinue the Cheat Engine table, as this is a much quicker and painless install. Here's the link to the GitHub repository, for those who want to look at the source code: You can enable each of these settings by changing either "useCustomFOV" or "useCustomFPSCap" to "1" instead of "0". Edit the "config.ini" inside of the "plugins" folder to change to your desired FOV, and framerate cap (Although anything above 200FPS may cause issues with player movement).NOTE: If you don't have any other Steam library locations set up, this will likely be "C:\Program Files (x86)\Steam\SteamApps\Common\DaemonXMachina". Extract both the plugins folder (the whole folder, not just the contents) and dsound.dll (ASI Loader) into the "\DXM\Binaries\Win64" directory of where the game is installed.Go to the GitHub releases link, and download the.The user interface when loading into missions having odd scaling issues.Special thanks to rdmx for pointing out that positioning options exist in-game: This can be fixed by the HUD settings in-game. Battle UI, such as mission details and ammo are on the center of the screen, which is possibly an anchoring issue with the game's UI.Pre-rendered cutscenes possibly stretch to the entire screen.Here are some current in-game screenshots: The issue with directly hex editing the executable is that the game has a Steam API protection which doesn't allow directly editing the executable without crashing occuring, so I made an ASI Loader plugin which handles everything for you, without needing to use Cheat Engine. Demo version now available The trial version of the completely new mecha action 'DAEMON X MACHINA' for Nintendo Switch will be available until 3/11 (Mon. For those wondering, I'm working on a fix which allows uncapping the framerate above 200FPS, that adjusts the field of view on non-16:9 resolutions to compensate for Vert- FOV scaling (Alongside allowing for a custom FOV), and that allows for removing the pillarboxes (Although certain UI elements may be skewed towards the left side of the screen, which making a fix for those elements may be difficult).
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